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Home Developer Blog

Traveller AR Beta being put on hold

We have a sad announcement to make today.  Effective today, we are putting the Traveller AR Beta on hold.  Though we have come a long ways with the game with the help of many developers, artists and fans, we have run out of resources to continue.   We have been and will continue to seek publishers/partners/investors to continue the effort, but in the meantime we can no longer in good faith properly support the game and its players.   This is not the end of Traveller AR; we are discussing a number of different options,...

Posted by thowlett on May 11, 2012

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Patch 1.12 Released

Finally patch 1.12 is out, after having to resubmit patch 1.11 to deal with apples UUID rule. Sorry for the delay and apologies for any of those who got stuck on the bad version. But this new one works, has the new HUD and some other general fixes. Keep in mind, this version of the HUD is 1.0, we want feedback to finish it out and put all the things you guys need in it. Please send your feedback via the in-game form or as an email to support@ingz-inc.com. Sending it that way lets us know what version and hardware you are using...

Posted by thowlett on Apr 6, 2012

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New HUD radar

Small announcement tonite that might bring some joy to our nav-aid deprived folks. Heres a shot of the prototype new HUD map which will appear in the next patch.  The top is the HUD view and the bottom is the expanded radar.   Ignore the ugly square surround, but imagine having a live sensor level zoom where the HUD radar is now , that you can touch and expand full screen to see the hex map live (ships moving around). Let us know what you think as we put the finishing touches on it (and a prettier surround). Also the...

Posted by thowlett on Mar 12, 2012

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SxSW Contest: Who wants to be a Hero?

SXSW officially starts today in Austin with the Interactive part of the show.  Software makers, app makers and all other kinds of interactive media will be in town, looking for fame and fortune.   Based on that, I thought I’d put together an extended contest running all through the festival based on Fame.  Traveller AR Fame that is, which tells you just how famous (or infamous) you are within each of our seven alliances.  Find your fame rankings on the Character Dashboard under the fame tab.   Starting today through the...

Posted by thowlett on Mar 9, 2012

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Patch 1.10 is out; AI improvements; Player group recruiting drives on

Patch 1.10 is out!   Besides general fixes to stability and less crashiness, Gohere now works, the map is improved, planets on map look like planets in HUD, and AI is less brain dead now.   Also, ff you have been playing “anonymously” or without logging into an account, that is no longer allowed in 1.10. as it was causing alot of problems.  If you have existing characters, and create an account, it MAY make your existing characters appear to disappear. Dont Panic!  Just email support, they will reconnect them...

Posted by thowlett on Feb 25, 2012

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The Lost Gold Mining Base Contest

This weekends contest/missions have been posted to TAS clubs across the Spinward Marches Sector.  It’s a complicated one, involving as many as 10 missions, depending on the order and route you take.  It’s a combination mystery and puzzle; a search for lost gold.   Its an epic adventure across the whole sector and beyond in classic Traveller style.  And not only can you win in game riches (the biggest pay out yet) but the grand prize is a Mongoose Traveller Core Rules Book so you can read up on the background of this...

Posted by thowlett on Feb 18, 2012

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Recent Developer’s Blogs

  • Traveller AR Beta being put on hold
  • Patch 1.12 Released
  • New HUD radar

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